package WizardTD.constant;

import processing.core.PImage;

public class ImageConstant {

    public static PImage tower0;
    public static PImage tower1;
    public static PImage tower2;

    public static PImage path0;
    public static PImage path1;
    public static PImage path2;
    public static PImage path3;
    public static PImage shrub;
    public static PImage grass;
    public static PImage wizardHouse;
    public static PImage worm;
    public static PImage gremlin;
    public static PImage gremlin1;
    public static PImage gremlin2;
    public static PImage gremlin3;
    public static PImage gremlin4;
    public static PImage gremlin5;

}
